Cyberpunk girl with green ponytail repairing a broken robot using tools and holographic interfaces in a detailed futuristic workshop filled with circuits and screens.
Close-up portrait of a pale woman with porcelain skin wearing a black hooded cloak decorated with shimmering sparkles, illuminated by dramatic lighting casting deep shadows.
Portrait of a woman with curly blonde hair wearing a leather jacket and white shirt, sitting at a desk with an open book, intense gaze, bookshelf background.
A lone Bedouin figure wrapped in flowing cloths and advanced armor strides through a desert landscape of an alien planet during a sandstorm, with futuristic city ruins framing the scene and a large planet visible in the cloudy sky.
A detailed portrait of a blue-skinned demon with large red horns, glowing orange eyes, and sharp features in Moebius style, set against a warm glowing background with key lighting.
A young shaman standing in the middle of an urban street with glowing star-like fibers emanating from his worn, colorful clothing, illuminated by light leaks.
Portrait of a snarling beast with sharp detailing in vibrant orange colors, rendered in Moebius (Jean Giraud) style with key lighting creating a mysterious atmosphere.
A person with an umbrella stands on a wet street in a grey town under heavy rain, looking at a vibrant heart-shaped sun with rainbow colors in a cyberpunk setting.
A dark hooded figure with large black and purple wings and horned silhouette emerging from vibrant swirling red and purple mist in a foggy forest.
Expressionist portrait of a young pirate boy wearing a worn straw hat with a red and teal band, splattered with vibrant orange and blue ink, depicted with dynamic brush strokes and comic-style rendering.
A surreal character with large mouse ears and vibrant tattoo-like body art walks through a psychedelic landscape filled with colorful mushrooms and fantastical creatures, rendered in a translucent, childish painterly style with neon pinks, blues, and greens.
Close-up black and white portrait of a winter goddess wearing a white feather wolf headdress and tribal black makeup on her pale face, surrounded by falling snow.

Recommended Parameters

samplers

DPM, Euler a

steps

30 - 45

cfg

5 - 8

Tips

Use keywords like 'anime', 'illustration', 'manga', and 'painting' to amplify capabilities of the 2.0-anim version.

Version Highlights

The version evolved to be more versatile and sometimes more detailed

Nevolution

FaeTastic family of checkpoints is great, but in some cases it lacks diversity of results. This checkpoint (Nevolution) is an attempt to mix in some checkpoints with other styles and effects. A few checkpoints (including in particular DucHaiten-AIart) were taken as initial ancestors and were mated with secondary checkpoints from other "breeds" (Pilgrim Midjourney for visual effects, DucHaitenNiji for some artistic effects, etc). Then, there descendants were mated further and further. Selection took place to reject offsprings producing artefacts. And some other checkpoints (both base and merges, including, e.g. Animagine) were merged with low weights for tweaking the result, which proves itself to be good enough.

The checkpoint is general-purpose, but it was asserted mostly on sci-fi / cyberpunk / fantasy content.

Version 1.0 is the initial result of selective breeding of multiple checkpoint. This version provides more stable, but slightly less diverse results.

Version 2.0-base is the version, which was obtain form breeding Version 1.0 with a number of more recent models (e.g., realismFromHadesXL, PixelAlchemy, NovaAnime, etc.) These models were taken with 0.05-0.1 weight, so it's still the same Nevolution model, but somewhat more versatile, and in some cases more detailed.

Version 2.0-anim is a sister of 2.0-base. These checkpoints share all the parents, but with different weights. Their "genomes" are similar, but different. 2.0-anim version got higher contribution from illustration-oriented parents. To amplify its capabilities, such words as "anime", "illustration", "manga", "painting", etc. are better to use. The checkpoint is still quite versatile and not specifically anime-oriented, which may let it produce unique results.

Version IL-v1 is an independent merge of Illustrious checkpoints. However, I tried to make the resulting checkpoint to work similar (up to the difference of the base models) to other Nevolution checkpoints. So, it's a kind of convergent evolution.

Recommend Settings

Sampler: I typically use DPM* or Euler a, but others also work

Steps: around 30 for v1.0; 30-45 for v2.0, 30 is enough for IL-v1

CFG Scale: 5~8

Contributor

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Fangs Concept | FLUX - v1.0
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Illus Scores - IllusN3g

Model Details

Model type

Checkpoint

Base model

SDXL 1.0

Model version

v2-base

Model hash

c74ccae2b4

Creator

Discussion

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