CFG_Slider - cfg_slider02
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steps
cfg
Tips
Higher CFG (10-15) images with positive lora weight are less overexposed and less cartoon-like.
Lower CFG (1-3) images with negative lora weight are very realistic but can be boring; use negative lora weight to add mood.
For Euler_a sampler, CFG around 4 with steps ~10 and lora weight between -0.4 and -0.8 works like a turbo setting.
In portrait generation, adding negative lora weight at low CFG (e.g., 2) can create messier, more interesting hair.
Plus lora weight at high CFG (e.g., 12) can yield more realistic images.
Version Highlights
smaller, only a bit different
*** Its a Tool - LORA ! ***
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higher CFG(10-15) images with a plus-lora are not so overexposed or have that cartoon style.
same meaning in the other way, low CFG(1-3) images mostly very real but also very boring, so with negativ-lora weight you can "pimp up" the moody.
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in short words let me explain...
It seems that this is a kind of CFG slider (but more), for example
CFG ~ 2 -> loraweight:-0.5 (in this combiniation you get good images)
CFG ~ 12 -> loraweight: 0.5 (in this combiniation you get good images)
for DPM Sampler
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for Euler_a it seems some kind of turbo
CFG~4
Steps ~10
loraweight: -0.4 to -0.8
maybe its useful for turbo/lcm models to have a smoother cfg/slider ?!?
for abstract art -> minus is more real, plus is more abstract/fantasy
for face portraits, lets say you have a prompt:
eg
"portrait photo of a 20yo messy blond haired woman. wears a offices suite."
cfg 2 - hair ist not that messy and borring surrounding
cgf 5 - hair is messy
cgf 12 - the hair are more messy, but somehow overexposed/cartoon
on cgf 2: you can use that lora with a weight arround -0.5 to get a more interesting image with very messy hair ;)
on cgf 12: you can use it with weight arround 0.5 to get mroe real images
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dont blame me its a tool, maybe you can play with it and tell me more ;)
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